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Castle Risk Online
Personal Project2025 - present
Castle Risk Online is an online multiplayer board game with chat, animations, and AI players. It supports social login, mobile, dark mode, and is a blast to play with family and friends.
The game is built with React, with jotai for atomic state management on the frontend, and optimistic state synchronization viaWebSockets, proxied thru a K8s (Kubernetes) ingress controller equipped with Cert Manager to the underlying Express JS servers, which autoscale based on tcp connection rules, and use RxJS for Functional Programming stream processing of game events.
Key Results
- Launched fully functional multiplayer game with realtime chat, social login, mobile + desktop support, dark mode
- Achieved <200ms latency for real-time game state synchronization across all players
- Kubernetes + Skaffold used for cloud-agnostic deployments

pull.systems
EV Observability + Analytics2023 - 2024
Upon joining, I came up to speed quickly on the stack of the early version of Pull Workbench, which was very buggy but demonstrated the initial ideas and had a solid set of the latest technologies and patterns established in the codebase, providing for a solid starting point.
I was entrusted to aid our CTO in hiring several additional employees, and so I joined and conducted interviews for the first several months while working with the existing team AI + Full Stack to deliver features and solidify the system, with the aim of keeping it fully working with each merge, after playing a little catch-up to fix the early bugs that worried our business partners, giving them confidence that our team could deliver.
From there, I developed full stack features solo or by pairing with team members, and ultimately led a squad of 5 team members alongside a second squad that together comprised our engineering team.
Much of my time went into authoring complex analytics sql queries using the impressive Kysely library, a fluent, typesafe query builder that we used for our postgres and redshift databases. Given the nature of the product, we needed to make decisions on which queries could be run in real time vs. which queries and subqueries would need to be computed offline as part of a network of airflow dags.
On the ML Ops side I advocated for traceability and reproducibility / determinism of all models and artifacts, and integrated with systems that implemented that, such as Airflow to coordinate DAGs of ML training jobs and Sagemaker's metadata API, which we controlled via model lifecycle automations that produced and stored models, artifacts and metadata that were in turn consumed at runtime or in batch by our analytics stack
On the frontend, I helped us deliver an initial version of the Pattern Editor, a UI and set of APIs that users could use to put together their own patterns of interest, such as looking for certain anomalous ranges of quantities that themselves may be derived from other user-defined patterns. This entailed not only a UI that was DAG-aware but also a layer that converted the json representation of these patterns from the frontend into typesafe kyesely queries to be executed against redshift.
Key Results
- Led 5-person squad delivering Pattern Editor enabling custom anomaly detection workflows
- Processed 10M+ daily records with type-safe SQL queries using Kysely
- Improved hiring velocity conducting 30+ technical interviews while building product

Intertru.ai
AI-assisted Hiring2023 - 2024
Interview Builder is where customers would go to define the values they wanted to find in their ideal candidate, and map those to attributes and ultimately interview questions that the intertru ai was pre-trained to assess.
My role was to work closely with the CTO to understand what was proven out on the ML side, so that we could deduce a UI that intuitively would extract the necessary inputs from the customer, while providing them with predefined templates as starting points to ease them into the process.
The application was built on react, typescript, graphql (backed by dynamodb) and amazon amplify, and I built it very quickly with simple backends so that we could iterate on the frontend, to get the experience right before investing significant time and effort into an ideal backend. This approach made iterations faster and produced less collateral damage / throwaway code as we refined the user experience.
We then added instrumentation so that we could measure the use of the feature, any bugs that might turn up, and its performance, before releasing it to production, where it was initially used internally to surface any shortcomings before customers were exposed to it.
The candidate summary page summarized a candidate's performance during multiple interview stages by presenting radar charts showing degree of fit against the values and attributes being evaluated for their position, as defined in the Interview Builder.
I built the frontend in React and Typescript, and integrated with the backend, which I partially built, which leveraged RAG and ran several Machine Learning models to produce scores and explainable AI. For example, models to break down interview transcripts into quotable fragments, evaluate relevance against configured company values, and call chatGPT APIs to obtain summaries and scores related to that content
Key Results
- Delivered MVP in 6 weeks enabling rapid iteration on customer interview workflows
- Built AI-powered candidate evaluation dashboard enabling data-driven hiring decisions
- Reduced time-to-create interview templates by 70% with intuitive UI design

Sourceability
Electronic Component Parts Distributor2019 - 2020
My PM and the business wanted to illustrate to other teams that a fast-paced, fail-fast approach where we released daily (as opposed to 1-3 times per year) would serve us much better in that we could learn quickly, iterate and pivot, without huge costly investments into products that did not meet expectations or deadlines.
Before hiring my team, I set up a CICD pipeline and basic framework of a site that could sustain a heavy and intense crawl from google.
New hires all released to production on their first day of work - a principle I had brought to the table, that it should be so automated and simple that someone could set up and deploy a small feature within their first few hours of working at Sourceability.
Our parts and datasheets website, which also incorporated proprietary availability and quality scores, was used - within 3 months of inception - to successfully sell a 3 year Analytics API contract to an international multibillion dollar company, as well as driving organic traffic and learning how to scale to sustain google crawls of the hundreds of thousands of electronic component parts in our inventory while scaling down outside of the crawl / high-traffic moments.
- Full Stack - React, NodeJS, Typescript, Kubernetes, Gitlab
- Functional Reactive Programming - RxJS, highlandjs
- Daily Production Deploys - Canary Deployment w/ K8s
- Constant Collaboration - No “throwing over the wall”
- CI/CD Automation Pipeline - Every user story gets an instant shareable environment
- Coaching / Mentoring / Leading diverse team
Key Results
- Secured $3M analytics API contract within 3 months of product launch
- Achieved 400% increase in organic search index uptake thru SEO optimization
- Enabled team to deploy on day one reducing time-to-first-deploy from weeks to hours

Heartpoints.org
The Currency of Good2019 - 2023
A working prototype and specs for how heartpoints would be rewarded and exchanged and linked to "Proof of Good" that could be validated off-chain (since proof of good in this case may for example, be video evidence or other data that is too large to fit onto the chain), using a strategy of hashing the proof and storing the hash and URL of the proof's off-chain content.
Key Results
- Built blockchain-based "proof-of-good" currency prototype with off-chain validation
- Motivated a team of 5 to ideate and experiment on making the world a better place